Nexus/Library/PackageCache/com.unity.render-pipelines.core@8903e8d3a298/Runtime/UnifiedRayTracing/Compute
2026-01-06 17:23:00 +01:00
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RadeonRays Initial commit 2026-01-06 17:23:00 +01:00
BLASPositionsPool.cs Initial commit 2026-01-06 17:23:00 +01:00
BLASPositionsPool.cs.meta Initial commit 2026-01-06 17:23:00 +01:00
ComputeRaygenShader.hlsl Initial commit 2026-01-06 17:23:00 +01:00
ComputeRaygenShader.hlsl.meta Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingAccelStruct.cs Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingAccelStruct.cs.meta Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingBackend.cs Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingBackend.cs.meta Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingShader.cs Initial commit 2026-01-06 17:23:00 +01:00
ComputeRayTracingShader.cs.meta Initial commit 2026-01-06 17:23:00 +01:00
RadeonRays.meta Initial commit 2026-01-06 17:23:00 +01:00
RayQuerySoftware.hlsl Initial commit 2026-01-06 17:23:00 +01:00
RayQuerySoftware.hlsl.meta Initial commit 2026-01-06 17:23:00 +01:00