Nexus/Library/PackageCache/com.unity.render-pipelines.core@8903e8d3a298/Tests/Runtime/SecondCustomRenderPipelineAsset.cs

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2026-01-06 17:23:00 +01:00
using UnityEngine;
using UnityEngine.Rendering;
using System.Collections.Generic;
namespace UnityEngine.Rendering.Tests
{
class SecondCustomRenderPipelineAsset : RenderPipelineAsset<SecondCustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new SecondCustomRenderPipeline();
}
class SecondCustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, List<Camera> cameras)
{
}
}
}