Nexus/Library/PackageCache/com.unity.2d.tilemap@1dcd64ff98c0/Editor/UI/TilePaletteClipboardPanelPopup.cs

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2026-01-06 17:23:00 +01:00
using UnityEngine.UIElements;
namespace UnityEditor.Tilemaps
{
internal class TilePaletteClipboardPanelPopup : BoolFieldOverlayPopupWindow
{
private BaseField<bool> trigger;
public void CreateGUI()
{
var clipboardElement = new TilePaletteElement();
rootVisualElement.Add(clipboardElement);
}
}
}